introduction
___________________________________________________________________________________
___________________________________________________________________________________
Throughout most of his career, John has applied his talents to different aspects of the film and television industries, often combining fine art with modern special effects. Without doubt, his most notable creations are the internationally acclaimed computer-generated character, Max Headroom and the Alien Autopsy.
More recently however, John has focused solely on the fine arts once again and his works have been selected several times for the Royal Academy of Arts Summer Exhibition.
Having recently acquired a new and fully-equipped studio space, he is now able to undertake major sculptural projects. Of course, he also continues his portrait work too, and is currently completing a number of exciting commissions.
John Humphreys’ work is both surreal and super-real. He uses spacial distortions to give the illusion of insubstantiality, challenging the viewers' conventional perception of two and three dimensions and hinting at an illusive fourth.
These sculptures address complicated visual and spatial problems, challenging the transfixed viewer to distinguish between their own space and that of the sculpture.